PSDR/Source/src/Adafruit_GFX.c

548 lines
15 KiB
C

/*
This is the core graphics library for all our displays, providing a common
set of graphics primitives (points, lines, circles, etc.). It needs to be
paired with a hardware-specific library for each display device we carry
(to handle the lower-level functions).
Adafruit invests time and resources providing this open source code, please
support Adafruit & open-source hardware by purchasing products from Adafruit!
Copyright (c) 2013 Adafruit Industries. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include "Adafruit_GFX.h"
#include "glcdfont.c"
#ifdef __AVR__
//#include <avr/pgmspace.h>
#else
#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
#endif
//#include "stm32f10x.h"
//#include <stm32f415xx.h>
#ifdef PSDR2
#include "stm32f429xx.h"
#endif
//void Adafruit_GFX_Adafruit_GFX(int16_t w, int16_t h)
// WIDTH(w), HEIGHT(h)
//{
// _width = WIDTH;
// _height = HEIGHT;
// rotation = 0;
// cursor_y = cursor_x = 0;
// textsize = 1;
// textcolor = textbgcolor = 0xFFFF;
// wrap = true;
//}
// Draw a circle outline
void Adafruit_GFX_drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
Adafruit_ILI9340_drawPixel(x0 , y0+r, color);
Adafruit_ILI9340_drawPixel(x0 , y0-r, color);
Adafruit_ILI9340_drawPixel(x0+r, y0 , color);
Adafruit_ILI9340_drawPixel(x0-r, y0 , color);
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
Adafruit_ILI9340_drawPixel(x0 + x, y0 + y, color);
Adafruit_ILI9340_drawPixel(x0 - x, y0 + y, color);
Adafruit_ILI9340_drawPixel(x0 + x, y0 - y, color);
Adafruit_ILI9340_drawPixel(x0 - x, y0 - y, color);
Adafruit_ILI9340_drawPixel(x0 + y, y0 + x, color);
Adafruit_ILI9340_drawPixel(x0 - y, y0 + x, color);
Adafruit_ILI9340_drawPixel(x0 + y, y0 - x, color);
Adafruit_ILI9340_drawPixel(x0 - y, y0 - x, color);
}
}
void Adafruit_GFX_drawCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x4) {
Adafruit_ILI9340_drawPixel(x0 + x, y0 + y, color);
Adafruit_ILI9340_drawPixel(x0 + y, y0 + x, color);
}
if (cornername & 0x2) {
Adafruit_ILI9340_drawPixel(x0 + x, y0 - y, color);
Adafruit_ILI9340_drawPixel(x0 + y, y0 - x, color);
}
if (cornername & 0x8) {
Adafruit_ILI9340_drawPixel(x0 - y, y0 + x, color);
Adafruit_ILI9340_drawPixel(x0 - x, y0 + y, color);
}
if (cornername & 0x1) {
Adafruit_ILI9340_drawPixel(x0 - y, y0 - x, color);
Adafruit_ILI9340_drawPixel(x0 - x, y0 - y, color);
}
}
}
void Adafruit_GFX_fillCircle(int16_t x0, int16_t y0, int16_t r,
uint16_t color) {
Adafruit_ILI9340_drawFastVLine(x0, y0-r, 2*r+1, color);
Adafruit_GFX_fillCircleHelper(x0, y0, r, 3, 0, color);
}
// Used to do circles and roundrects
void Adafruit_GFX_fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
uint8_t cornername, int16_t delta, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x1) {
Adafruit_ILI9340_drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
Adafruit_ILI9340_drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
}
if (cornername & 0x2) {
Adafruit_ILI9340_drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
Adafruit_ILI9340_drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
}
}
}
//int16_t abs(int16_t n)
//{
// if (n < 0) return n;
// else return n * -1;
//}
// Bresenham's algorithm - thx wikpedia
void Adafruit_GFX_drawLine(int16_t x0, int16_t y0,
int16_t x1, int16_t y1,
uint16_t color) {
int16_t steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
swap(x0, y0);
swap(x1, y1);
}
if (x0 > x1) {
swap(x0, x1);
swap(y0, y1);
}
int16_t dx, dy;
dx = x1 - x0;
dy = abs(y1 - y0);
int16_t err = dx / 2;
int16_t ystep;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
for (; x0<=x1; x0++) {
if (steep) {
Adafruit_ILI9340_drawPixel(y0, x0, color);
} else {
Adafruit_ILI9340_drawPixel(x0, y0, color);
}
err -= dy;
if (err < 0) {
y0 += ystep;
err += dx;
}
}
}
// Draw a rectangle
void Adafruit_GFX_drawRect(int16_t x, int16_t y,
int16_t w, int16_t h,
uint16_t color) {
Adafruit_ILI9340_drawFastHLine(x, y, w, color);
Adafruit_ILI9340_drawFastHLine(x, y+h-1, w, color);
Adafruit_ILI9340_drawFastVLine(x, y, h, color);
Adafruit_ILI9340_drawFastVLine(x+w-1, y, h, color);
}
void Adafruit_GFX_drawFastVLine(int16_t x, int16_t y,
int16_t h, uint16_t color) {
// Update in subclasses if desired!
Adafruit_GFX_drawLine(x, y, x, y+h-1, color);
}
void Adafruit_GFX_drawFastHLine(int16_t x, int16_t y,
int16_t w, uint16_t color) {
// Update in subclasses if desired!
Adafruit_GFX_drawLine(x, y, x+w-1, y, color);
}
void Adafruit_GFX_fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color) {
// Update in subclasses if desired!
int16_t i;
for ( i=x; i<x+w; i++) {
Adafruit_ILI9340_drawFastVLine(i, y, h, color);
}
}
void Adafruit_GFX_fillScreen(uint16_t color) {
Adafruit_ILI9340_fillRect(0, 0, _width, _height, color);
}
// Draw a rounded rectangle
void Adafruit_GFX_drawRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) {
// smarter version
Adafruit_ILI9340_drawFastHLine(x+r , y , w-2*r, color); // Top
Adafruit_ILI9340_drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
Adafruit_ILI9340_drawFastVLine(x , y+r , h-2*r, color); // Left
Adafruit_ILI9340_drawFastVLine(x+w-1, y+r , h-2*r, color); // Right
// draw four corners
Adafruit_GFX_drawCircleHelper(x+r , y+r , r, 1, color);
Adafruit_GFX_drawCircleHelper(x+w-r-1, y+r , r, 2, color);
Adafruit_GFX_drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
Adafruit_GFX_drawCircleHelper(x+r , y+h-r-1, r, 8, color);
}
// Fill a rounded rectangle
void Adafruit_GFX_fillRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) {
// smarter version
Adafruit_ILI9340_fillRect(x+r, y, w-2*r, h, color);
// draw four corners
Adafruit_GFX_fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
Adafruit_GFX_fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
}
// Draw a triangle
void Adafruit_GFX_drawTriangle(int16_t x0, int16_t y0,
int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color) {
Adafruit_GFX_drawLine(x0, y0, x1, y1, color);
Adafruit_GFX_drawLine(x1, y1, x2, y2, color);
Adafruit_GFX_drawLine(x2, y2, x0, y0, color);
}
// Fill a triangle
void Adafruit_GFX_fillTriangle ( int16_t x0, int16_t y0,
int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color) {
int16_t a, b, y, last;
// Sort coordinates by Y order (y2 >= y1 >= y0)
if (y0 > y1) {
swap(y0, y1); swap(x0, x1);
}
if (y1 > y2) {
swap(y2, y1); swap(x2, x1);
}
if (y0 > y1) {
swap(y0, y1); swap(x0, x1);
}
if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
a = b = x0;
if(x1 < a) a = x1;
else if(x1 > b) b = x1;
if(x2 < a) a = x2;
else if(x2 > b) b = x2;
Adafruit_ILI9340_drawFastHLine(a, y0, b-a+1, color);
return;
}
int16_t
dx01 = x1 - x0,
dy01 = y1 - y0,
dx02 = x2 - x0,
dy02 = y2 - y0,
dx12 = x2 - x1,
dy12 = y2 - y1,
sa = 0,
sb = 0;
// For upper part of triangle, find scanline crossings for segments
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
// is included here (and second loop will be skipped, avoiding a /0
// error there), otherwise scanline y1 is skipped here and handled
// in the second loop...which also avoids a /0 error here if y0=y1
// (flat-topped triangle).
if(y1 == y2) last = y1; // Include y1 scanline
else last = y1-1; // Skip it
for(y=y0; y<=last; y++) {
a = x0 + sa / dy01;
b = x0 + sb / dy02;
sa += dx01;
sb += dx02;
/* longhand:
a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if(a > b) swap(a,b);
Adafruit_ILI9340_drawFastHLine(a, y, b-a+1, color);
}
// For lower part of triangle, find scanline crossings for segments
// 0-2 and 1-2. This loop is skipped if y1=y2.
sa = dx12 * (y - y1);
sb = dx02 * (y - y0);
for(; y<=y2; y++) {
a = x1 + sa / dy12;
b = x0 + sb / dy02;
sa += dx12;
sb += dx02;
/* longhand:
a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if(a > b) swap(a,b);
Adafruit_ILI9340_drawFastHLine(a, y, b-a+1, color);
}
}
void Adafruit_GFX_drawBitmap(int16_t x, int16_t y,
const uint8_t *bitmap, int16_t w, int16_t h,
uint16_t color) {
int16_t i, j, byteWidth = (w + 7) / 8;
for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) {
if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) {
Adafruit_ILI9340_drawPixel(x+i, y+j, color);
}
}
}
}
//#include "Adafruit_ILI9340.h"
//#include "spi.h"
#include "hal.h"
#include "stm32f4xx_hal_spi.h"
void Adafruit_GFX_drawColorBitmap(int16_t x, int16_t y, uint16_t *bitmap, int16_t w, int16_t h, uint16_t tintMask)
{
int16_t i, j, bmIndex;
Adafruit_ILI9340_setAddrWindow(x,y,x+w-1, y+h-1);
//i = 0;
HAL_GPIO_WritePin(LCD_DC.port, LCD_DC.pin, 1);
HAL_GPIO_WritePin(LCD_NSS.port, LCD_NSS.pin, 0);
// if(tintMask == 0xFFFF)
// {
// HAL_SPI_Transmit(&SpiHandle, bitmap, h*w*2, 1); //When you do it this way, the bytes are swapped. Hmmm
// //So it looks weird.
// } else {
{
uint8_t txBuf[10];
//HAL_SPI_Transmit(&SpiHandle, bitmap, 1 /*cnt * 2*/, 1);
for(i = 0; i < w*h; i++)
{
txBuf[0] = (bitmap[i] & tintMask ) >> 8;
txBuf[1] = (bitmap[i] & tintMask ) & 0xFF;
//spi_readWrite(SpiHandle, rxBuf, bitmap, w*h);
HAL_SPI_Transmit(&SpiHandle, txBuf, 2 /*cnt * 2*/, 1);
//HAL_SPI_Transmit(&SpiHandle, bitmap[i+1], 1 /*cnt * 2*/, 1);
//}
//SET_BIT(csport, cspinmask);
}
}
HAL_GPIO_WritePin(LCD_NSS.port, LCD_NSS.pin, 1);
// for(j=0; j<h; j++) {
// for(i=0; i<w; i++) {
// bmIndex = i+w*j;
// Adafruit_ILI9340_drawPixel(x+i, y+j, bitmap[bmIndex] & tintMask);
// }
// }
}
#if ARDUINO >= 100
size_t Adafruit_GFX_write(uint8_t c) {
#else
void Adafruit_GFX_write(uint8_t c) {
#endif
if (c == '\n') {
cursor_y += textsize*8;
cursor_x = 0;
} else if (c == '\r') {
// skip em
} else {
Adafruit_GFX_drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
cursor_x += textsize*6;
if (wrap && (cursor_x > (_width - textsize*6))) {
cursor_y += textsize*8;
cursor_x = 0;
}
}
#if ARDUINO >= 100
return 1;
#endif
}
// Draw a character
void Adafruit_GFX_drawChar(int16_t x, int16_t y, unsigned char c,
uint16_t color, uint16_t bg, uint8_t size) {
// if((x >= _width) || // Clip right
// (y >= _height) || // Clip bottom
// ((x + 6 * size - 1) < 0) || // Clip left
// ((y + 8 * size - 1) < 0)) // Clip top
// return;
int8_t i;
for (i=0; i<6; i++ ) {
uint8_t line;
if (i == 5)
line = 0x0;
else
line = pgm_read_byte(font+(c*5)+i);
int8_t j;
for (j = 0; j<8; j++) {
if (line & 0x1) {
if (size == 1) // default size
Adafruit_ILI9340_drawPixel(x+i, y+j, color);
//Adafruit_SSD1306_drawPixel(x+i, y+j, color);
else { // big size
//Adafruit_ILI9340_fillRect(x+(i*size), y+(j*size), size, size, color);
Adafruit_GFX_fillRect(x+(i*size), y+(j*size), size, size, color);
}
} else if (bg != color) {
if (size == 1) // default size
{
Adafruit_ILI9340_drawPixel(x+i, y+j, bg);
//Adafruit_SSD1306_drawPixel(x+i, y+j, bg);
}
else { // big size
//Adafruit_ILI9340_fillRect(x+i*size, y+j*size, size, size, bg);
Adafruit_GFX_fillRect(x+i*size, y+j*size, size, size, bg);
}
}
line >>= 1;
}
}
}
void Adafruit_GFX_setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
void Adafruit_GFX_setTextSize(uint8_t s) {
textsize = (s > 0) ? s : 1;
}
//void Adafruit_GFX_setTextColor(uint16_t c) {
// // For 'transparent' background, we'll set the bg
// // to the same as fg instead of using a flag
// textcolor = textbgcolor = c;
//}
void Adafruit_GFX_setTextColor(uint16_t c, uint16_t b) {
textcolor = c;
textbgcolor = b;
}
void Adafruit_GFX_setTextWrap(bool w) {
wrap = w;
}
uint8_t Adafruit_GFX_getRotation(void) {
return rotation;
}
void Adafruit_GFX_setRotation(uint8_t x) {
rotation = (x & 3);
switch(rotation) {
case 0:
case 2:
_width = WIDTH;
_height = HEIGHT;
break;
case 1:
case 3:
_width = HEIGHT;
_height = WIDTH;
break;
}
}
// Return the size of the display (per current rotation)
int16_t Adafruit_GFX_width(void) {
return _width;
}
int16_t Adafruit_GFX_height(void) {
return _height;
}
void Adafruit_GFX_invertDisplay(bool i) {
// Do nothing, must be subclassed if supported
}